Assassin’s Creed Mirage Uses Only 6GB VRAM at 1080p Max Settings

Assassin’s Creed Mirage is less than two weeks away, and fans are incredibly excited. It appears that the Assassin’s Creed series, which lost its way with recent games, is returning to its core with Assassin’s Creed Mirage. This installment promises the stealthy fun that’s been missing from recent AC games.

Ubisoft has already revealed the minimum and recommended PC requirements for the game, and it’s reassuring to see that they’ve polished the game well. The PC requirements for Assassin’s Creed Mirage are not as demanding as many other games released for PC this year, where developers relied heavily on the latest upscaling technologies, resulting in buggy games.

Ubisoft has also confirmed that Assassin’s Creed Mirage will support three major upscaling technologies: NVIDIA’s DLSS, AMD’s FSR, and Intel’s XeSS.

According to a Reddit user named CamurAtes, who claims to have the game early, Assassin’s Creed Mirage runs smoothly on an RTX 4070 Ti and Ryzen 7 5700X, using only 6 GB VRAM at 1080p Ultra settings and maintaining an average of 74 FPS. They also provided VRAM usage for different graphics settings.

  • 1080P Ultra High VRAM Usage: 6000
  • MB1080P Very High VRAM Usage: 4885
  • MB1080P High VRAM Usage: 4629 MB1080P
  • Medium VRAM Usage: 3271 MB
  • 1080P Low VRAM Usage: 2898 MB

As per the PC requirements and VRAM usage at different graphic settings, it appears that Assassin’s Creed Mirage won’t demand high-end graphics cards and should perform well on GPUs with lower VRAM. CamurAtes also mentioned that the game has Denuvo DRM protection, which could affect performance in a bad way.

Nevertheless, at this point, it’s evident that Ubisoft has optimized Assassin’s Creed Mirage well. Let’s hope the game lives up to its promises. We’ll keep you updated if we learn more. Share your thoughts on this news in the comments below.

ABOUT THE AUTHOR

Abdullah Amin


Abdullah is passionate about staying up-to-date on the latest trends and developments in the gaming industry. With a strong background in writing and research, he is able to provide in-depth analysis and informative articles for a wide range of gaming audiences.
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